C R Sparrow wants desperately to throw off the shackles…
It’s always difficult to do a review of dystopic sci-fi based around corporate and governmental oppression fresh after anti-Black terrorism racks up another win. It’s not merely the depiction of jackboots intimidating workers that disquiets me, but the fact that the POV will no doubt be unsatisfying. Never fear, like most other Black people in America, I have a well developed double consciousness that will allow me to review the show I just watched and save the reflective political commentary until the end.
We start with a simple mission that grows complicated. The Raza crew need to replenish their supplies. It makes sense that they need to go find Tabor, their handler so they can book some work. Writing the character of Tabor out of the show in a way that leaves it open for David Hewlett to come back is a good move. He’s a fun character but definitely one that works well in small doses. Replacing him with Adrian and Solara injects a new dynamic into the mix, which works well for the most part.
Two and Six have been through a lot including that lovely conversation on the Marauder last week. The characters balance one another incredibly well. Melissa and Roger play off each other expertly. As of this writing, I’m not sure if Roger has been taken down to a recurring character or if he’s off of the show completely, but either way, his solid, peaceful presence will be sorely missed in this ensemble.
In all reality, Six would not be able to beat back the corporations forever, war or no. It’s a munitions colony for goodness sake! At some point either Tralgot is going to come back to reclaim their assets or one of their enemies will come to commandeer them, and then Six and everyone else will be under their boot or killed. In the moment I was like, “Hell, they need the General, Six. wyd?”
However, I allowed a pile of dead jackboots to seduce me from my good sense. The General is a bottom feeder trying to amass more assets for his own cause, unleashing murder, mayhem, and destruction to precipitate the conflict between Tralgot and the workers. Even squirrelly yet likable Adrian is trying to work an angle, hustling to become the would-be independent colony’s union representative. These people really get yanked around in big and small ways this episode.
Meanwhile, on Zairon Ryo has sent Misaki off-world to handle some military business. He probably can’t even look at her right now. Still, he does seem to have taken her counsel to heart and is ready to deal with his former friends aboard the Raza. He assembles a motley crew of assassins to take them out once and for all. I hope that this course of events leads Six back to his Raza family. They need him!
Roses
- The look Solara and Three exchange upon meeting
- I like the contrast in personality and, hopefully, practical usefulness that Adrian offers to the crew
- Solara is bae
- Six wasn’t killed off
- Having a good cry in the premiere did not ‘fix’ Two’s aversion to heroism. She’s still feeling the sting of trauma after S2’s finale
Thorns
- Is this really how Six’s story ends? That was a far too abrupt and convenient way to wrap up Six’s story. Hey, General! *BOOM* Bye General! Oh hey! I found a cause and even though I was calling y’all family last week I’m out like shout on a new route!
- I honestly don’t know how attached I should get to the new crewpeople????
- Sometimes vengeance IS justice.
C R Sparrow wants desperately to throw off the shackles of wage slavery and live a life of leisure. Unfortunately, she hasn’t quite figured out how to turn her encyclopedic knowledge of Star Trek Deep Space Nine or deftness at playing Bioware RPGs on the easiest setting into a fortune. She’s still working on it though. Sci-fi/Fantasy blerd with a strong affinity for binging television shows and having lots of feelings about them.
I’m never sure how close to take new crew either. You can never tell who will stay, betray, or get gutted in a back hallway of a space station. Why can’t everyone on that ship stay safe?!
LOL Exactly!