Dragon Con is a vast playground with so many attractions and events it’s a bit like an open world video game. As any enthusiast of games like Elder Scrolls, Fallout, Assassin’s Creed, and Red Dead Redemption can attest, experiencing an environment where you get to be the architect of your experience is pretty heady stuff. All of these games have a main story with critical missions you have to accomplish if you want to see the end. But it’s just as satisfying to spend 100 hours completely ignoring that in favor of doing every side quest you can find and diving headfirst into shenanigans. At Dragon Con, you choose your own adventure.
For the past two years, my main story path was reporting for Black Girl Nerds, and like any game worth its salt, the sequel upped the ante with even more challenges to get right. I had interviews this time around. Now, whether or not I mastered the Interviews Level is up to BGN readers and listeners to decide, but I can say I had an amazing time getting that XP! Interesting people talking passionately about their work, is a weakness of mine, so a sincere thanks goes to Richard Garriott, Starr Long, and Michael Dorn.
Other critical quests were the 30th Anniversary ST:TNG panel, the parade, and helping out with the Blerd Tweetup. Everything else was side quests and I stayed busy!
And since all open world games are really about the people you meet along the way….
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